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Nintendo - Ogre Battle 64 - View Post

Oh, and Sulla. The reason your units didn't listen to you is because it had an even more complicated version of what sometimes happened in the SNES Ogre Battle.

Like for example how swordsmen on the right flank, would never hit people way on the other side until the enemy in front of them were dead.

Ranged characters have their own "maps" that often started with the back and worked foward.

At least... i'm about 70% sure that's how it went. Ogre 64 was give and take for me. The extra management was annoying, the loss of a popularity bar with a vague chaos frame situation kinda bugged me. The Items seemed less cool and the taking out of the Tarot cards kinda bummed me out.

On the other hand, the Combo attacks were great, and I didn't feel as constrained in alignment and stat needs to boost my characters up to their third level and the story... well you actually had a more coherent grip on what the story was.

Overall i liked March of the Black Queen better though i'd say.