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BasilZero said:

The thing is in order for a quality port to be made, quality in development must be placed which I doubt BL2 had - I think it was a rush port just to get the game on the system.

If Sony could do a quality port of GT6 they could of done a quality port of GT on PSP as well. The Vita's selling at a worse rate than the PSP was - they wont give it the time of day for a quality port - it will be more than likely rushed for the reason of being a port.

Maybe the Ratchet and Clank or God of War ports will be OK but something like GT6 I cant see it being a stable port.

Given the push they gave it and even bundling, I'm surprised they didn't do a better job with optimization. That's really my point.

The PSP version of GT could have easily been more robust, Sony purposely released an inferior game with little features. That's what they wanted PSP users to have.

If anything, maybe Sony feels a robust GT on a handheld console might somehow hurt GT's brand. That's is a more valid argument than what you're telling me.



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