My initial reaction was largely "That's a great idea, I'm surprised nobody came up with it before." Which is when I remembered the Zapper, Power Glove, and NES gamepad, which is what the Wiimote is basically a modern combination of.
When Sony announced SIXAXIS, I spotted the problem immediately: a standard controller is not suited to a motion-sensing system that's easiest to utilize one-handed. I thought up ways that Sony might fix this, but realized that it was futile. This coincided nicely with their disasterous E3 2006 presentation, and shifted my attention away from Sony and onto Nintendo.
As it stands now, I see the Wii Remote as just as brilliant as it was when it was introduced. If anything, it's even more brilliant, as developers slowly but surely realize what a single-handed motion-sensing pointer-enabled controller really means for games: a step further into immersion, a step forward in control, a step away from abstraction.
Sky Render - Sanity is for the weak.








