By using this site, you agree to our Privacy Policy and our Terms of Use. Close
padib said:
Mummelmann said:


Why doesn't that make sense? All console sell more in their second holiday season, the PS3, 360, DS and Wii beat the initial launch holidays easily, only the 3DS stands out in this crowd and sold about 10% less in its second holiday (but wasn't released during holidays either).

Wii sold about 2.95 million from launch week (Nov 25th 2006) and till last of December, it sold 4.3 million in the same weeks the following year. Supply constrained? Sure, but they stockpile for holidays regardless, so a proportional amount of consoles should be available at both times.

PS3 sold about 1.25 million from launch week (Nov 11th 2006) and till last December, it sold 3.2 million the following holiday. No supply issues here. There was the matter of not launching in Europe until March 2007 but the it almost tripled its numbers, hardly solely due to Europe, whose launch hype would have died down in the previous 7-8 months at any rate.

The 360 sold, as the sole 7th generation machine on the market, from launch week (last week of Nov. 2005) till last December, about 1.18 million, it sold about 2.05 million the following holiday with no sales in Japan at all and two competitors stealing thunder, not too far off a double there.

The DS sold from launch week (Nov 27th 2004) till last December about 2.85 million units, it sold about 4.55 million the following holiday.

Like I said; the 3DS is the odd man out, outpeforming your launch holiday the following year is more or less a rule of thumb for consoles, how is this comparison faulty? The fact that 2013 was not the Wii U's launch year should mean its sales should increase, a great deal if history is anything to go by, the launch of the PS4 and One clearly stole most of the attention but the above example shows the lumbering 360 in its early, fumbling years almost doubling its sales despite the launch of the PS3 and the record breaking Wii. I guess some would claim that "well, the Wii didn't compete for the same customers anyway" and I'd be inclined to agree to some extent, but then we would have to make the same claim about the Wii U vs. One/PS4 and things are looking bleak again.

Just to clarify, I'm talking about Japan.

More over, worldwide, the U had a strong launch and severely plummeted, it's not comparable to any other trend we have. Check the first two graphs I replied to Seece with, only in Japan, it's so clear that the U's launch versus all-time trend is drastically different from that of the Wii's and then from all the others (except Vita).


Japan only? That's another case entirely, then. Japan's traditional gaming market is dying quickly.