Breaking Bad's Gustavo Fring breaks cover to promote Payday 2 DLC
CommentIn The Big Bank Heist, respected Danish-American actor Giancarlo Esposito will play The Dentist - a new contact for Payday 2’s next DLC, due for release on June 17.
Yes, perhaps he once played a distinctive villain in a widely-watched US TV show. But the fact that both characters keep track of their associates via a comprehensive CCTV network is simply remarkable accident.
And that distinctive slide guitar in the trailer? Definitely not a riff on the Breaking Bad theme. No sir.
CCP are "playing with the big boys" to bring Eve Online to TV
CommentFor every Eve player, there’s are nine observers cheering on their slow-burn sneakery and occasional outright villainy from relative safety on the outside.
Beyond the few who become subscribers, it’s been tough for CCP to profit directly from that interest - but they’re finding ways. Their Eve: True Stories comic with Dark Horse was the first step, and the next is a TV series. Directed by Icelandic 2 Guns director Baltasar Kormakur, it will see the developers work with “the big boys” of the small screen to retell the greatest crimes in Eve’s history.
Dare we speculatively invoke the letters H, B and O?
Star Citizen's dogfighting module has now left the hangar
CommentStar Citizen attracted a long sigh of comments when Chris Roberts and co. delayed the game’s dogfighting module, Arena Commander, just hours before its intended release to backers. Too many overlarge bugs remained uncaught, which meant last week belonged instead to chief rival Elite: Dangerous and its premium beta.
Backers have tracked Cloud Imperium’s progress down the Star Citizen buglist ever since, and last night celebrated when they reached the bottom. Arena Commander v0.8 is here.
The Walking Dead Pinball Announced, Coming This Summer On PC, Consoles & Mobiles
Zen Studios have partnered with Telltale Games and Robert Kirkman to create an all-new digital pinball table based on The Walking Dead game series. Continue reading
Last Manchester Standing: Beyond – Flesh And Blood
By Adam Smith on June 4th, 2014 at 3:00 pm.
It begins as few Wednesday afternoons do – Alice is sounding the news klaxon and I haven’t even managed to chip through the flinty film that shudders like a tenebrous membrane atop the canteen gruel. This is usually a quiet time, the hivemind sighing into synchronised sleep, but something has excited the nerve centre of the whole operation. A message cylinder shoots out of the pneumatic tube system that webs the building like veins (and can be heard to pulse warmly during storms) and clatters onto the table. “You’re going to want to see this STOP Beyond: Flesh And Blood STOP Mechs riding inside other mechs STOP Set in the ruins of future Manchester STOP.” Alice was right. If Manchester was under attack, I needed to see the damage for myself.
Rimworld Alpha 4 Adds Wood, Dodges Obvious Jokes
By Ben Barrett on June 4th, 2014 at 11:00 am.
Pound the discovery alarm, it’s yet another game I probably should have heard about already. Despite appearances, Rimworld is not a particularly complex Prison Architect mod, but in fact a low-fi space colony sim more along the lines of Maia. To further use comparisons, the characters and events that occur are governed by a Left 4 Dead style AI Director which takes into account your colony’s wealth, health of your survivors and so on to create storylines. To that end, dev Tynan Sylvester dubs them “storytellers” and says the game’s goal is just that – to create interesting experiences, rather than provide a win/loss state. In the latest update video, he outlines the most recent additions to his still-early KickSuccess.
All Aboard The Gut Train: Tormentum Is Gorgeously Gross
By Nathan Grayson on June 4th, 2014 at 10:00 am.
You ever think about how disgusting just, like, bodies are? All that greasy skin on the outside, all those ceaselessly sloughing organs sloshing around on the inside. We’re so veiny and intricate and beautiful and hideous, each and every one of us. The creators of Tormentum – Dark Sorrow seem to be making an entire world with that in mind, seeing as their game sports a similar sort of fleshy, wrinkly style in places – including places where wrinkly, crawling flesh absolutely should not be. Wanna see a train that looks like a burning tube of 100-year-old skin? Then you’ve come to the right place.
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