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Soundwave said:

They want BIG Nintendo experiences on their Wii U. They don't want things that feel like 3DS or Wii experiences running in HD. This is why I think NSMBU, DKC: Tropical Freeze, and Mario 3D World didn't do quite as well as maybe some people expected. DKC and Mario 3D World certainly are very good games actually, but by the same token I think Nintendo could've pushed themselves a bit harder with both of those games in certain areas. 

Contrary to what Nintendo thinks too, I don't think using the GamePad well is all that important. But Nintendo should focus more on fun and deep (no more mini-game nonsense) multiplayer games with solid online interfaces. Mario Kart 8 totally gets that. 

Nintendo's best bet I think from here on out is to make sure their remaining "big gun" software like Smash Bros, Zelda, Metroid U, even Bayonetta 2, etc. are BIG experiences. Don't cut corners on the graphics (sorry but Wii graphics in HD isn't good enough, flex some of that hardware muscle), the online, the presentation, the music. MK8 gets all this right. 

Just because Mario Kart 8 sold better does not mean it did anything special gamewise. I mean let's be honest, it's basically MK7 in HD, just like you could say SM3DW is SM3DL in HD, and DKCTF is DKCR in HD. Of course there are new mechanics n features, but the core gameplay remains the same. The reason Mario Kart 8 sold better is simply because it's Mario Kart. Also, Mario Kart 8's online is definitely not solid with all them disconnects, but that'll hopefully get fixed.