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You are talking about exclusives, Gears of War... Could you tell me which 3rd party games uses tiled resources and how much a difference it made.. i.e. the resolution differences between PS3 and XB360 as well as FPS....be interested to see that data.

As for PS3... TLOU is 720p as far as i understand it, and early PS3 games were not... what I am getting at is, how can you state any of this is due to tiled resources on the X360 and not just general programming improvements that *will* happen over the course of the life of a console.

As for QB, it's an exclusive, of course it should be better graphically than 3rd party multi platform games... this is going to be no surprise to anyone. It's very much easier to make a better looking game on a single platform than 3 or 4. But is QB using Tiled Resources?



Making an indie game : Dead of Day!