By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Honestly if MS launched with a console graphics API that was worse than the one they had in their last console (which already had most of the "new" performance improving features in DX12, and are only improvements on the PC side that had a bloated and outdated API stack) then they have no business making consoles in the first place. Really the fact that people actually thought that MS could be that incompetent is shocking.

Consoles have always had lean APIs that offered direct control over the hardware and memory management. And they have never needed the layers of obfuscation and code translation that makes draw calls expensive on PC. Because they only exist in PC APIs because they have to support lots of different hardware architectures. I refuse to believe that MS would ship with an API with completely unnecessary API overhead for no benefit that would take extra work to implement.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!