Ka-pi96 said:
Nintendo are the best at platformers, no doubt about that. But platformers aren't the dominant genre anymore. Shooters and open world games have the widest appeal/largest fanbases now. |
Shooters are casual, they appeal to the lowest, most absent minded demographic. Also according to you Pikmin is a platformer.
Since VGChartz happens to have a lovely feature of keeping track of stats. Now to compare these to the current size of the Wii U userbase in terms of attachment rate.
Donkey Kong Tropical Freeze: .55 million global units sold. 8% attachment rate.
Super Mario 3D world: 2.05 millon global units sold so far. 33% attachment rate.
Pikmin 3: 0.77 million units sold. 12% attachment rate.
The beauty of this, that shows the IPs still have very wide appeal making your comment pretty much pointless. Carry this same math over to the CoD, Battlefield side of things.
For CoD Ghost: 20.72 Million units sold total across all consoles, minus PC. 182.72 total consoles in the wild (Wii U, PS3, 360, One, PS4) that have CoD Ghost available for it. 11% attachment rate. Seems to be missing that "wide" appeal.
To be fair, I'll compare it also to the worst Battlefield game
Battlefield 4: Again minus PC, 8.7 million units out there for consoles. Minus the Wii U from the total, 176.52 million. 4% attachment rate. Even less appeal than CoD.
Your statement was true 4 years ago, it's not now. People want more than shooters and clearly Nintendo is going to benefit from these turn of events. Two of the biggest companies in gaming managed to f' up an entire genre, again! Nintendo offers variety no matter what platform, which includes open world games if you ever bothered to look. Open world aka sandbox games are going to be milked this generation like shooters were last generation.







