By using this site, you agree to our Privacy Policy and our Terms of Use. Close
brendude13 said:
aikohualda said:
HigHurtenflurst said:

3.5/5 *100

The problem with that though is the scores don't neccesarily gel together.... Admitedly most (probably like 2/3rds) of reviewers use a stupidly over 'accurate' score out of 100, whether that be literally a percentage or out of 10 but to 1.d.p. makes no difference. As foolish as I think that was of scoring is, something lke Metacritic would be ok if all the reviews used the same scale and metacritic didn't mess with the average in any way. It would just be an average score and while it wouldn't mean a great deal, it could be an indicator of a games quality just due to "wisdom of crowds" effect.

As it is though, many of the reviews included in Metacritic use different scales, and some may use similar scales but have a totally different interpretation of what they mean (though it's rare to find a game reviewer who gives average games a central score in their scale anymore). Metacritic tries to "correct" this using heuristics but it's just trying to find a solution to a problem that shouldn't exist, and they also weight reviews even if they use the same scale anyway.

3.5/5 * 100 = 350/500

it is

3.5/50 * 20 = 70/100

I have no idea what you are doing.

ne he said you are suppose to multiply by 100...

 

it is multiply by 20.... to make it 100....

 

3.5 *20 = 70

5 *20 = 100

 

 

i accidentally put 0 though :P