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Yes, most games are announced too early. But what should the developers/publishers do? If they don't want anyone else to let the cat out of the bag, they have to announce it at some point.

Most AAA games involve hundreds of people and development periods get longer and longer. In most cases someone of the outer circles (f.e. voice actors, a musician of the soundtrack orchestra...) prattles away about secrets on twitter, you can't keep a lid on it indefinitely.

The gaming press and the dedicated fans keep track of most studios / development teams and after each game release they bombard the developers with questions about new projects every chance they get.