padib said:
You're both dead wrong. There's no basis to the claim, just wild guessing. Nintendo consistently sold well to the portable market. They failed on the U due to a hicked price and a dire lack of games. But people will use the U as a pretext that the Nintendo market is fickle. We see the wheel turn round and round. |
When this generation is done, Sony will have routed Nintendo in 3 out of 4 consecutive home console generations.
And even in the one generation Nintendo "won", which required a miracle novelty to pull off, Sony may actually end up selling more PS3s than Wiis when all is said and done.
"Lack of games" for Nintendo is actually apt, but what Nintendo fans never want to admit is that's from a lack of third party support. Nintendo never makes the console that third parties want, they always try to be cute and do it their way and end up paying the price for being stubborn. Mario/Zelda/Mario Kart/Smash do not appeal to enough people to win a console generation on their own.
They won't even get the Wii U to 20 million. The differeniator for the first Wii was the casual Wii Sports/Fit crazes, but the above poster is correct, Nintendo is unable to repeat their success with that crowd now that there is a much more attractive gaming medium availble to give that type of audience their daily/weekly gaming fix -- smartphones/tablets. So that avenue has been cut off for Nintendo, now they're back to their usual GameCube like sales (worse actually).
If you're Sony it's very easy to beat up on Nintendo in the console business: 1.) Just sit back, wait for Nintendo to make some silly, arbitrarily strange decisions with their console 2.) make your own console with straight forward design decisions that the majority of the dev community backs 3.) beat up on Nintendo for the next 5-6 years. Nintendo is easy pickings for Sony, they always shoot themselves in the foot a couple of times with at least 2-3 stupid, completely unforced decisions each generation.