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Battlefield Hardline footage leaked so far is six months old - Visceral will show "real deal" at E3

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At some point yesterday, between digging up mention of a SWAT-themed Battlefield in Battlelog’s files and scouring leaked Battlefield Hardline footage for clues, we felt a pang of guilt.

We’d ruined EA’s E3 for them, surely? That trailer had to be the backbone of their conference - and we’d taken it from them. Poor CEO Andrew Wilson would now be forced to play for time performing on-stage skits with Pitbull or shouting the word ‘sports’, over and over.

Apparently not. Visceral Games say the Hardline footage is now six months old - and E3 will be about showing us “how much further the team has taken things”.

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The world likes Call of Duty because it’s "believable and relatable", say Sledgehammer

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Sledgehammer are the first new studio to make a Call of Duty game in nearly a decade - and during the development of Advanced Warfare, they’ve done some thinking about what makes the series tick (and once the timer’s done, explode spectacularly).

“I think Call of Duty resonates because it’s believable and relatable,” said Sledgehammer co-founder Michael Condrey. “And it’s always been one of the strengths of the franchise.”

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Call off the dogfight: Star Citizen's Arena Commander module has been delayed

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Hey, Chris Roberts - the space game resurgence is happening without you! The Elite: Dangerous alpha was a proper rolling, pitching vacuum combat game months ago, and now it does station docking and hyperspace jumps like they’re nothing.

Right now, Star Citizen is stone soup: a pot of ideas to throw increasingly large amounts of crowdfunded money into. It certainly isn’t a playable game. Its Arena Commander dogfighting module was due to launch today - but in the event, bugs ensured it didn’t make it to the pad.

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Battlefield: Hardline doesn't mean DICE will stop work on Battlefield 4

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Since a game named Battlefield: Hardline emerged prematurely from Battlelog’s database, we’ve seen quiet acknowledgements from EA and gushing missives from Visceral Games. The only people we haven’t heard from are DICE - the custodians of the entire Battlefield series, until now.

“I want to be sure you all understand that introducing Hardline in no way means we’re done working on Battlefield 4,” said DICE president Karl Magnus Troedsson today. “Nothing could be further from the truth.” 

Troedsson outlined a future for Battlefield 4 built on continued support, mystery new features, an expanded community test environment, and something that community has been clamouring for - a major netcode patch.

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Relic pluck Dawn of War games from the maws of Gamespy and Games for Windows Live

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Warhammer 40,000: Dawn of War and its three ambitious expansions were on the kill list of games set to lose their servers once Gamespy expires this weekend. But about a week ago, Relic sent a squad of terminators to take back their space hulk and leave Steam matchmaking in their wake.

Dawn of War II isn’t under threat, but it does operate under the iffy Games for Windows Live - and Relic have decided to give it the same treatment. In short order, all of the progressive RTS games in Relic’s fold will be operating under the same matchmaking system and backend developed for Company of Heroes 2.

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Check out my hype threads: Cyberpunk, and The Witcher 3!