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Warcraft the movie has wrapped - but won't be out until 2016

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Men and women in caps (crew) and helmets (cast) have finished filming the Warcraft movie. Hooray! Let’s give them a week to reel it all up and then we’ll all go and see it, yeah?

‘Fraid not. Warcraft will now be handed over to Industrial Light and Magic, who’ll subject it to enough special effects and post-processing work to keep it unseen till 2016.

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Brian Fargo doesn't believe in Kickstarter fatigue - but devs have to be "filling a niche"

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Chaos Reborn Kickstarterer Julian Gollop echoed a common sentiment two weeks ago when he declared crowdfunding “much more difficult now than it was even a year ago”.

The theory is that Kickstarter users are a savvier bunch with slightly lighter wallets than those that funded Wasteland 2. But inXile head Brian Fargo doesn’t think the golden age is over.

“I don’t think it’s so much it’s a Kickstarter fatigue, but if there isn’t a strong demand then I think it’s very difficult. I think that’s where some people are hitting some problems.”

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SWAT's going on 'ere, then: Battlelog update unearths references to rumoured cop-themed Battlefield: Hardline

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Something acronymed BFH is coming to Xbox 360, PS3, Xbox One, PS4 and PC, according to icons buried in today’s Battlelog update.

What is it? Nobody really knows. But Battlefield redditors have cross-referenced the icons with the codename of a supposed SWAT-styled EA shooter expected later this year: Battlefield Hardline.

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Lego Batman 3: Beyond Gotham pits Batman, Superman, all DC against Brainiac. In SPACE

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The original Lego Batman was maybe the least inspired of the last decade’s Traveller’s Tales games. Devoid of a specific plot to pastiche like Lord of the Rings or Indiana Jones, it soon devolved into fiddly character-swapping and occasional slapstick.

Lego Batman 2 set the series loose with an expanded cast and open world, and its second sequel threatens to open its universe even wider - to more than 150 DC characters, and into that most open of worlds: space. Cue trailer.

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The Evil Within will have to remain there for just a little while longer, till October 21

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Did you know, Bethesda didn’t publish a single game last year? It sounds like nonsense, but it’s true: beyond Dishonored’s essential DLC campaign, the Bethesda-Zenimax monster kept its head below the water and plotted Elder Scrolls Online subscription plans.

Between ESO, Wolfenstein and The Evil Within, though, they’re now in danger of putting out three whole games before the end of 2014 - a fact sufficiently alarming to have delayed the latter into the Autumn.

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Magicka: Wizard Wars enters open beta; celebrates by forcing wizards to kill each other underground

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Magicka: Wizard Wars, which we’re pretty fond of here at PCGN HQ, has hit open beta today. Previously only available to Founders and the Steam Early Access lot, it’s now opened up to absolutely everybody and their mums. 

The opening of the floodgates also heralds a bunch of new content, including new, all-important wizard robes and assorted magical paraphanalia, a new magick, and a brand spanking new map set in a gloomy dwarven cavern. 

I took the new content for a spin last week and ended up watching my wizardly gibs flying all over the stalwart walls of Galdrhöll Halls.

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Battlefield 4 falls further as microtransactions appear

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It was never going to look good. An expensive game with premium membership options also getting microtransactions. That’s what’s happening in Battlefield 4 today, with DICE and EA making a move that was predicted before the game even launched. 

You can now throw money at the rickety game for the privilege of getting Battlepacks. DICE calls it a “shortcut to catch up with [your] friends on the Battlefield.” A premium shortcut.

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Heroes of the Storm vs. Plants vs. Zombies

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A new map has been spotted in Heroes of the Storm. It’s yet to be announced by Blizzard, but sleuths discovered references to it in the game client. It’s basically Plants vs. Zombies, but in a Blizzard MOBA. 

Apparently it works like the existing map, Haunted Mines, where players need to kill undead minions to summon the powerful Grave Golem. Only this time, it’s zombies that have to be killed, and a Plant Horror takes the place of the Grave Golem. 

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Sacred 3 is ready, says Deep Silver; release brought forward to August 1st

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Delays are part and parcel of game development, so it’s a pleasant surprise when a title launches earlier than anticipated, rather than six months later. Sacred 3, Deep Silver’s co-op action RPG was slated for the end of August, but it’s been kicked forward to August 1st. 

How confident.

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Super Street Fighter IV Arcade Edition is migrating from GFWL to Steam, absent all DLC

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Super Street Fighter IV Arcade Edition was one of the many titles blighted with GFWL. It was also one of the many games hit by the platform’s all too late closure, leaving players wondering if it had a future on PC. 

The unfortunate answer to that question has now been answered: it’ll be making the move to Steam, but without its DLC, premium or free. 

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Slap your eyes on 15 minutes of lunar murder in Borderlands: The Pre-Sequel

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I thought I was done with Borderlands until I inevitably snatch up Tales from the Borderlands. Apparently I was wrong, because I now have a strong desire to play Borderlands: The Pre-Sequel.

It’s Borderlands, but on a moon in low gravity. That makes all the difference. Flying corpses, jump boosts, manipulating and scurrying for oxygen - it sounds like a hoot. 

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Check out my hype threads: Cyberpunk, and The Witcher 3!