fleischr said:
You wouldn't have to ditch the wii-mote -- you wouldn't have to make the entire game gamepad compatible either. You'd basically use the Gamepad to augment the experience where possible. Best example I can think of would be golf in Wii Sports Club. Driving/Flying/Aiming with the Gamepad would work fine. Among other things, there's some unexploited potential here. |
I understand that the Gamepad can be helpful and who knows, even crucial to some mini game.
Actually, Wii Party U had a great minigame that utilised the gamepad and the wiimote together (the one where you transfer fish or water from the gamepad to the TV. can`t remember).
The question is, would it make for a seamless experience having to jump from one controller to another?
To me, that`s one of the things that hurt NintendoLand. Telling people to buy a Wii U for the game and also an extra controller to play a game, doesn`t help dissipate the Wii-Wii U brand confusion.
The one controller option is always the best option for consumers.