spemanig said:
kekrot said:
spemanig said:
| VanceIX said:
No one is "pissing and moaning" but you about VAs needing to be in a game. Does that make you a non-fan? Fans can have preferences for art styles, and if they don't like one, they should raise their voices. You know why?
That's how change happens.
Real fans are the ones that express themselves actively in a community, whether it be through criticism opr encouragement. Fans don't just accept whatever companies roll out. Real fans know that the Wii U needs a realistic Zelda due to the way it is suffering, a realistic Zelda would move much, much more units than a cartoon Zelda. Real fans want the franchise to succeed.
You're attacking me by calling my opinions "retarded", for one. If you don't see that as immature, I don't know what to say. I don't need to grow thicker skin, you need to understand that you can't call people's opinions "retarded", as it makes you look bad, no one else. You're just showing that you are immature and can't deal with other fans criticizing a franchise.
You made an opinions thread, and I stated my opinion, which you then decided to call "retarded", which is childish beyond all means. Learn that everyone has their "wishlist" for a game, and don't attack other's opinions on them. Seriously.
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I honestly can't believe what I am reading. You have to be the most entitled person I've met on this site. That's absolutely bullshit. You don't get to decide what artstyle "real fans" should demand.
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One thing is clear, a realistic presentation just sells more. Even Aonuma and Miyamoto has said that numerous times. It may not be your wanted presentation though, and that's fine. If Zelda U looks completely like the Wind Waker (which it probably won't) it would still be a fantastic game. But, a realistic presentation doesn't mean bad. I can't wait to see how they'll deal with the graphics now.
They can't please everyone. Whatever the art style will be, an equal amount of hate will appear on the internet, that's for sure.
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I don't want it to look like WW at all. That would bother the hell out of me lol. I love WW and I love its art, but reusing it would be as much of a cop out as the tech demo would be. I want something new. I agree with that last bit, though. I don't really care though. I have preferences, but I really just want a good game, and Zelda games are always good. the 3D ones are always flawed, but all in all, they're all really good games that I'm always glad I played.
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Agree. Playing ALBW felt really refreshing even with (almost) the same overworld as ALttP. So good I've played through it four times already. It felt good to just run around and find a new secret around every corner. But, when I play a home console Zelda game, I don't really mind if there's some padding, like hunting those skeletons at night as a wolf in Hyrule Field. That's because I enjoy just taking in the environments in the 3D Zeldas. If I play a 2D Zelda, I expect a faster pace, just like the original NES Zelda. That's what ALBW gave me.
I'm not saying that I like the 3D Zeldas to be dragged out like the fetch quests in SS, but I feel that in a fully 3D world, you can't just directly translate the gameplay from the 2D Zeldas. That makes most of the 3D unneccessary, and then it would be just as good as a 3DS ALBW style game. Imagine the dungeons in ALBW with home console controls and camera. They would feel cramped and small. So if you're making a full 3D game, it's bound to be longer and bigger, for better or worse.