VanceIX said:
That's what Zelda needs. Evolution, not redefining. Hopefully Miyamoto keeps an eye on the development, because the Wii U can't afford a Skyward Sword right now (an experimental game can come at the end of the gen, right now they need to be conservative in the development). |
Personally, I think the way Wind Waker HD was done is perfection. Returning to the tried and true standard control inputs ("what's worked very well") combined with the enhancements that the Gamepad brought with the map display and easy item management ("what has been missing") is exactly the path I'd like the new game to take.







