| kekrot said: I hope it's as big as Twilight Princess, and fun to play. Other than that, I agree with this statement: explore-dungeon-boss-explore-dungeon-boss. That sounds good. But that's how every Zelda is though :P |
I feel like there's an extra "padding" in every 3D Zelda game. It's padding-explore-dungeon-boss-padding-explore-dungeon-boss. Too many people dislike hyrule field/the sea/the sky. Some like one, but few like them all, and that's because of a fundemental flaw in the game that nessesitates them. Personally, I like the sailing in WW, but I completely get why other people don't, and there's really no defending it. It's less exploration and as much as I loved WW's sailing, if WW was literally Minish Cap in 3D, it would have been a far more satisfying game because there is always something to do and no down time unless you yourself create it at your leisure through personal exploration. It's what makes the 2D games so great, and runs in opisition with the 3D games where downtime is forced on you when the game needs to load via the sea/sky/field.
| POE said: My wish for Zelda U is to let Nintendo work on it without listening to fanboys. Everyone asks for something different and its obvious they can´t please everyone: but of course they will try and thats when the mess occurs. So, just let them work. |
I agree 110%. Even if it's not something I personally want, it will always be a better game then if they made the game they think I want.







