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RCTjunkie said:
spemanig said:
RCTjunkie said:
Looking at your list, I feel like you get rid of too many essentials for a Zelda game and implement some questionable choices. It's almost like you were in charge of Skyward Sword. :P

OT: I personally want original puzzles that don't create a deja-vu sense, crazier boss battles/enemies, adult Link, any art style NOT like Skyward Sword, and a companion that's actually likable (see: Majora's Mask, Wind Waker, or Twilight Princess)


Lol, please explain.


Okay, I guess essentials is a relative term, but voice acting, dragons a la Skyrim, "unique" artstlye, and flyinig would ruin yet another Zelda game for me and stray too much. 

Also, Horse > Bird. Period. Flying was awful in SS.

Overall, I feel like you're asking for a LOT when I see your list (I guess that's why you call it a wishlist), and it's simply apparent that what you enjoy and want in a Zelda game is fundamentally different from what I want.


I think that voice acting would work really well. I'm not talking cinematic voice acting where everything is done through cut scenes. Imagine exactly the way you read text in SS. Now just add voice acting and lip sinc to that, and that's what I'm talking about. If you've ever played The Last Story, it's like that. The voices are sincronized with the text blurbs, and you click through the dialog.

I don't want the dragons to be at all like the dragons in Skyrim. Those are much grander in scale than what I'm talking about. I'm literally talking about somethingon the scale of a Darknut.

The unique arestyle is going to happen, so there isn't much to say there.

Flying was awful in SS because it was a hub mechanic and wasn't done well at all. I agree with you. Being able to fly in the actual overworld with controls that don't try to break your wrist, however, is a totally different thing. It would be kind of like flying in GTA, only on a bird/dragon/broomstick/whatever, and slower, and with better controls, and totally not like GTA at all.

DevilRising said:
Personally, thank God they DID change the direction of TP. The final product ended up WAY better, "IMO", than WW ever was. I think a majority of fans wanted what TP was: a natural evolution of what OoT had been. I know I sure as hell didn't want WW2. And I really don't ever want anther home console game in that style, it has just never appealed to me. *shrugs*


I'm still hoping beyond hope for a Minish Cap remake in 3D on a home console, but I know that won't ever happen. That's the extent of my desires for another game in that style, honestly. Wind Waker is my favorite Zelda game, and Minish Cap is my second favorite top down Zelda, but that style has had like seven iterations already. I'm definitely ready for something new.

I definitely don't think that TP was better, though. Lol, far from it.