spemanig said:
Zelda has never tried to get casuals. NoA had nothing to do with that. It was all Aonuma, and he regrets it. |
Shigeru Miyamoto said the new look was designed to "extend Zelda's reach to all ages".
A presentation by director Eiji Aonuma contained a reference to the working title The Wind Waker 2 and it was said to use a similar graphical style.
Nintendo of America told Aonuma that North American sales of The Wind Waker were sluggish because the cartoon appearance created the impression that the game was designed for a young audience.
Concerned that the sequel would have the same problem, Aonuma expressed to fellow designer Shigeru Miyamoto that he wanted to create a realistic Zelda game that would appeal to the North American market.
http://www.nintendoworldreport.com/feature/13085/eiji-aonumas-gdc-2007-presentation
"On my business card I am a corporate president. In my mind I am a game developer. But in my heart I am a gamer." - Satoru Iwata








