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RolStoppable said:
Quite a few places are too big for their own good in this game. Was still great though.

As for your two complaints:

1) The Wii U is not as competent as the Wii when it comes to running Wii games, meaning that slowdowns will occur less frequently on the Wii. Agniratha is the only area that pushes the Wii past its limits, but correcting the camera angle usually helps. The Wii U probably struggles in more areas, because that's the case in other Wii games too.

2) Accuracy is linked to agility, that's why hitting enemies that are six or more levels above your characters is almost impossible. The same applies vice versa, enemies will hardly ever hit you once you've outleveled them. While early on in the game it is hard to overcome this hurdle, towards the end of the game you will have access to high level agility gems. That's how you take down the unique monsters that are above level 100. Your party is limited to level 99, but the toughest beast has level 120.

1) Well that explains a lot. The areas I had most problems with were Agniratha, Makna Forest and Bionis Interior. Plus some few bosses here and there (the Telethia boss in Makna Forest was insane). My normal Wii is broken so that's why I had to use the Wii U (although I would have used the Wii U anyway)

2) That explains why Dunban tend to be the one who missed the less (he was still missing a lot though). Knowing that I might give it another shot later. A lvl 120 beast? that sounds pretty insane, I like me some challenge so that will be fun.



Nintendo and PC gamer