curl-6 said: *Facepalm* Not to mention most "60fps" games have drops into the 30-50fps range. (Ps3/360 COD) |
Not true... when something runs buttery smooth 60fps (actually 59.94) and then misses 1 frame periodically every second you can notice that mild jank.
It is very odd... because 59 vs 60 is below a 2% difference. As this is happening consistently, it is likely not a performance limitation, but a bug. I hope that Nintendo could realize and address it, unless it's actually a hardware timing issue. Whatever frame timer they are using is either slightly too slow or slightly too fast. Has anything like this been reported for other Wii U games?