Dallinor said:
Really bad quality. That said it still looks beautiful. The gameplay segment is a little disconcerting however. It has what looks like waves of repetitive cannon fodder enemies, who stupidly run out in plain sight and shoot at you with terrible accuracy. It was good to see the gameplay break up a bit, as you carry one of them into the building, but I'd have fears that overall it's going to be a bit mundane. We still haven't seen gameplay involving the creatures, and I'd hope they can create a bit of a scary-horror atmosphere when they arrive, which could provide enough of a contrast to make this game quite interesting. So, I have some qualms, but I'm cautiously optimistic that RAD can deliver.
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But doesn't almost every shooter have a couple sequences like that? And I'm sure this demo is played on the lowest difficulty.
We're supposed to get previews on tuesday and they are apparently "absolutely incredible", so I guess we should at least wait until then.