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padib said:

I really don't see the "link" between Young Link and Journey.

The adult link in the OoT pic at the lower end of your thread (under I don't want these) is part of the same game as the young link in your early pics (I want these).

I understand that you want a more lively and dreamy game, but adult link doesn't limit that at all.


There is no "link" between young Link and Journey. That was a separate tangent.

I don't mind adult Link it OoT because that served a thematic purpose. I only put him on the list because I wanted to stress a point.

It's not about me wanting a "lively and dreamy" game. I think MM is a master peice and the worlds greatest video game sequel. It's about how adult Link doesn't by nature fit what I feel Zelda encompases. Adult Link in OoT does, because it's a child trapped in an adult's body. Link is forced to grow up faster than he's supposed to. It's deep. TP's "let's make link older, because that's what the core fans hated about WW," or SS's "well they think older Link is more badass, so here's some more" is the opposite if what Zelda is supposed to be.

RolStoppable said:
The age is not important at all, because The Legend of Zelda is about the world. Link is just an avatar for the player.

Ocarina of Time drives this point home because it featured both, a young and an adult Link.

No. It didn't. The whole game featured a young Link. Adult Link was as much a mechanical transformation in that game as the masks in MM and the wolf in TP. It was still a child on the inside. It's not a game about a young link and an older Link; it's a game about a boy who is forced to grow up. You're playing as a kid inside an adult's body.