Seece said:
Einsam_Delphin said:
| Seece said:
Oh right. Well it's a late port in the lowest selling system (by then) that doesn't seem to sell core third party games. Watch dogs is their next multi million selling franchise (internally they're probably expecting anywhere from 6 - 10 million). Even if WiiU version launched day and date with the rest it would have likely sold on par with Assassins Creed and Call of Duty, around 250k. The fact it's a late port means it might do even less than that, it's really not worth Ubi's time to advertise it.
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My point is they shouldn't even bother releasing the game. Instead of delaying it, they may aswell of just cancelled it since it's not going to sell either way now. As for advertising, you should always advertise any game you make, as I'd think you'd want to better it's chances of selling well, regardless of the system you made it for. If for some reason you don't want a game to sell on a system, don't make a game for said system. That makes a lot more sense than making a game only to doom it to failure by delaying it and not advertising it. You're only wasting time and resources doing that. That's why I think they may have cancelled it since they're not taking the great oppurtunity that is E3 to advertise the game.
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Depends if they can make a profit on those 200k copies sold, but I do agree. I remember reading a report where DLC makes a crap tonne of money in the industry. I have a hard time believeing it wouldn't be more cost effective for Ubi to move all team members onto DLC rather than a WiiU version. But they seem to want to give it a shot.
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It's been a separate team for the Wii U version from the beginning: Ubisoft Bucharest. The whole reason the game got delayed was that the main teams ran into trouble, so they pulled Bucharest staff on there. The main teams can move on to make DLC.