| ToxicJosh said: @Spemanig thanks for clarifying that... I've genuinely been half expecting them to turn around and show a great looking Zelda, then for the camera to pan out and it to be isometric; presumably whilst aonuma high fives sakurai and say, 'now THAT'S how you troll a fanbase' |
Here's the quote:
"Eiji Aonuma: I think the top-down view made the ability to enter the wall really interesting. Also, in this game, I feel we’ve found a new direction in regards to the potential use of the good old top-down view for Zelda. It’s the kind of point we will take in good consideration when thinking about the next Zelda game."
This was in an interview talking about A Link Between Worlds (the game he's referring to here), and he never implied that "the next Zelda game" meant the next console Zelda game. In the context of this interview, he's very clearly talking about a new direction for top down Zelda's in general as opposed to hinting that the immediate next game may be played from this view. He's taking the new direction into consideration for the next top down Zelda.







