By using this site, you agree to our Privacy Policy and our Terms of Use. Close
F0X said:
60 fps is preferable for pretty much any game that isn't aiming for cutting-edge, hardware-pushing 3D visuals in the first place. Which is 99% of all games ever, so 60 fps should be standard. :/

For the opulent 1%, I at least expect some measure of stability. Dipping below 30 fps is agonizes me immensely, and I'm quite frustrated that 2013's two big GOTY candidates (TLOU and GTAV) had that problem. Ugh. At least TLOU is getting a PS4 version, which is nice. I might jump on that sometime within the next two years.


TLOU didn't have much of that problem. The dips were pretty rare and barely noticeable. But as usual, the internet tries to blow this out of proportion.