Well Hear is my idea simplified with Tier System + How to deal with points. If you guys like let me kno. After testing it out this seems like the best + most faired imo. Anywayz...
IMPORTANT: 100points start off for all starting players. You can only vs somebody in your own Tier or 1-2 Tiers Above/Below Yourself!
★ TIER RANKING SYSTEM ★
●Tier E: (0-49)
●Tier D: (50-79)
●Tier C: (80-120) [*Starting]
●Tier B: (121-150)
●Tier A: (151-175)
●Tier S: (176-200)
●Tier X: (201-225)
★ POINT GAIN/LOSS SYSTEM ★
⇒SAME TIER: 5points(Win) 4points(Loss)
⇒You+1Tier>Opponent: 4points(Win) 5points(Loss) ⇒You+1Tier<Oppenent: 6points(Win) 3points(Loss)
⇒You+2Tier>Opponent: 3points(Win) 6points(Loss) ⇒You+2Tier<Oppenent: 7points(Win) 2points(Loss)
With this system its a risk/reward type of matches. Vs the same Tier Bracket fighters will be simple. Gain 5points if you win and Lose 4points if you loss.
With different Tiers (Max 2 for Balance), it works better in one's favor vs somebody with a higher tier with a better point system layout (Reward) but at the cost of a bigger chance to lose due to the difference in ranking (Risk)
Opinions?