Soundwave said:
I'd just add to that: d) demographics ... Sony/MS market almost entirely to the same demographics that the majority of the third parties do, at least with their big gun franchises that being hardcore male gamers aged 12-35. So that makes third parties favor those platforms more for games like Grand Theft Auto and Metal Gear Solid. You notice there is no bias against Nintendo from most family/fitness based third party titles ... Nintendo gets all the LEGO games, Disney Infinity, Skylanders, Just Dance, fitness games, Scribblenauts, Sonic, Rayman, etc. Why? Because Nintendo has Mario, DK, Wii Fit, Wii Sports, Pokemon, Kirby, etc. and third parties figure the demographics are there for cartoony/family/casual based fare. And Nintendo markets specifically to the family/kid audience. Beyond that I don't think Iwata-era Nintendo really bothers to engage Western 3rd parties much or at all on a regular basis. They work with Japanese devs on things like Monster Hunter and Yokai Watch and Dragon Quest bundles ... but in the West? Almost nada. I think they are simply out of touch with the Western dev community that is aggressively courted by Sony/MS all the time. |
This. Bravo. Perfect.
It needs to be quoted.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
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