indies are almost inherently more ambitious, big publishers usually have higher production values tho. But with the higher financial investment that comes from big publishers comes an aversion to risk and hence a curtailing of ambition. Big publishers usually play it safe sticking to established trends and proven themes and mechanics.
Games like Dwarf Fortress and No Mans Sky are far more ambitious than 99% of games with the backing of a big publisher.
@TheVoxelman on twitter







