fatslob-:O said:
Having experience sure helps but developers are supposed to be adaptable when it comes to different platforms. Most developers do not concentrate on just one platform. How exactly could devs be far less familiar with a past 10 year old CPU microarchitecture and a modern GPU made by AMD ? |
360 was the lead platform for multiplats for years, and even in cases where it wasn't devs had to port to it effectively. Virtually every third party dev working today is an expert in the 360 hardware.
And that's easy; less experience making games with them, engines not tailored around them.







