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fatslob-:O said:

3. It's easier to program on the WII U than it is for the xbox 360 so don't go around assuming that more optimizations will make a big difference with the WII U. 

No, it isn't. Programming for Xbox 360 has been ridiculously easy for years because pretty much every major engine out there is intimately tailored to suit the hardware using nearly a decade of experience and optimization. Devs know the 360 inside out by now.

By comparison, little has been done to adapt these engines to Wii U, and devs are far, far less familiar with the hardware.

It may be easier to develop on Wii U now than it was to develop on 360 in 2005, since the Wii U's been out, there's never been a point where it was as easy to dev for as 360, and there likely never will be.