| BengaBenga said: Wow, a lot of hatred towards Factor 5 here. It's really typical that everyone here starts screaming that they don't want the game from Factor 5, while chances are: a) 90% here hasn't even played the NES game b) Nintendo/Miyamoto won't let a dev screw up one of their franchises c) F5 is a very good developer. They made one of the best, and certainly best looking, GameCube games. And say what you want about LAIR, it sure looked better than the average PS3 game. If platforming will be involved there will be involvement from the people that made SMG. |
I don't know if this comment was partially directed toward me, but:
a) I played the NES game when it was released and again on the Virtual Console (and finished it, without cheating)
b) I agree, Miyamoto was directly involved in Metroid Prime because they didn't want to mess up the franchise
c) They definitely made some great Rogue Squadron games, but like I was saying, this requires a much different kind of gameplay design than a platforming and exploration game, as most people expect the next Kid Icarus to become. I'd love to have Factor 5 do the coding while Nintendo does all the design.
d) We're getting way ahead of ourselves anyway. :) There's no real information that F5 is working on KI.







