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SvennoJ said:
When you check how much memory a game uses in windows it doesn't include the video ram, and probably also not the disk cache that windows is using to help your game run smoothly. My laptop has 3.1GB in use while just browsing vgchartz. 

Disk cache? PS#Bone have disk cache in addition to 8GB as well, if you really think it's productive to go there.
Memory usage of a web browser on top of general purpose operating system is nearly irrelevant to console gaming.
OK maybe not to unoptimized Crytek games.

SvennoJ said:
I hope this gen will bring more variety to the worlds, procedural generation for geometry, trees, clouds etc. You need a lot of memory for that.

Seems to me like procedural generation would reduce memory usage, one texture/geometry can be transformed into 1000. 
PS4's 10x GPGPU advantage may be as much about decoupling from memory bandwidth needs as augmenting the CPU.
Obviously that doesn't really apply when discussing the XBone.