TheRealMafoo said:
Have you seen the developer demo of Kill Zone 2? The guy paused what looked like a cutsceen, and paned across the entire map. Nothing in it was a flat background. The draw distance was amazing, the textures were great, it had tons of objects in the scene, and it's 90% of what I think Crysis looks like. In 5 years, Kill Zone 2 will look old and dated by PS3 FPS standards. Whatever game does that (and one will), will also make Crysis look dated. Here is a link to the video I am talking about. It's interesting to watch, aside from this argument. This video is old. The game has seen a lot of improvements since. http://videogame2play.com/2007/09/03/849/
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No, the draw distance is not amazing, most of the in-game part of the video is on a closed small enviroment...
The textures are kinda bad, you can check this everytime he get close to a wall or a piece of metal, they look like low res textures (256*256)...
Where a those objects??? there are very few of them, and how do they interact with the player??
"90% of Crysis looks like" mmm fanboy glasses...








