Intrinsic said:
The answer is games (or the lack of it or more importantly, them not being exclusive to the new gen). Personally, the PS4 has so far exceeded my expectations, at this rate its on track to have an install base of over 17ml consoles worldwide by the end of this year. We are still in a crossgen phase. That is the biggest problem. Just consider this. CALL of DUTY: GHOSTS sold across platforms
Look at the 360+PS3 numbers. That is a clear indication of what a cross-gen market does. No one that owns a PS4 is also buying COD on their PS3. So there are 16+ml people right now that are not buying a new console cause they can still get that game on the old one. Some will/may upgrade this year but most may still hold out. Now imagine how sales will be when the only place to play the new COD is on the new consoles. You can do the same thng for every other major franchise taking into account that there wil be a lot of cross over (i.e, the same person may own COD, FIFA and AC). Historically, first year sales of a new console has always been slow. 2nd year sales is usually where the magic happens. With exception to anomalies like the Wii and PS2. Though thats another story. |
You could also put WiiU and PSVita as anomalies for the other side.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."