TheLegendaryWolf on 16 May 2014
| ZyroXZ2 said: I'm not sure if someone addressed this in the last 20+ pages but... I think people are lacking a little perspective on WHAT might be pushing the Wii U to its limits. Think about the following scenario: - 4-player splitscreen is rendering FOUR 540p viewpoints, albeit at reduced graphical levels - There are still 8 AI racers in 4-player mode (and let's not talk about how simple their AI is, because it's simple in racing sims like GT6 as well), but there are also weapons to track - This 4-player splitscreen is also mirrored on the Gamepad, so a 480p copy is being created and streamed as well When you think about the other racing sims that people love to say look so much better than Mario Kart, and argue that Mario Kart 8 isn't graphically pushing the limits, they may be right on a single display level. If you think about the above scenario, it's actually quite obvious that has got to be a serious strain on the system, as I HIGHLY doubt you'll EVER see a 4-player splitscreen sim racer anytime soon... |
Well said! I was waiting for this type answer to appear at somepoint and I agree with you fully.








