I have been thinking about the Fusion machine. As far as I understand your post there will be a portable part around march-april 2016, and a console part for holiday 2016. Both will make Fusion work.
In regards of the portable part I don't have a problem, but my doubt and concern is about the console part. When Nintendo release the portable part there will be games that I understand will be playable months after in the console counterpart. But how does that games will look? Aside from better framerate and resolution, I don't think they can upgrade graphics with it. Poly count and textures will be the same and it won't look very good in a 1080p tv.
On the other hand, having the portable part as a stream device (Wii U gamepad off-tv) and the game running since the beggining from the console part will mean both must launch at the same time, but with this they can release full HD games with impressive graphics. Which raises another doubt, do I need to have on my console all the time to play on my portable part? Or should it play only downloaded games? In that case, will Fusion be a digital machine like PSPgo?
My concern is if the Fusion portable will be able to play the same games of the Fusion console and it would be able to handle it. Imagine a beautiful Zelda with high polycount, impressive textures and outstanding lighting played on my console Fusion. Could I be able to play the same game on the portable Fusion?
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Prediction: No Zelda HD for Wii U, quietly moved to the succesor
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