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Fortunately, the game industry will never become a market consisting of only one type of game, thanks to how competition works. If all firms produce identical or near-identical products and sell them for the same price, then certain firms will eventually drop out due to there being no room in the industry to accomodate for them. Eventually, an equilibrium is met where the number of casual game developers and the price asked for their games match up just right so that the amount of casual games demanded by gamers at that price results in all firms in the market making enough to cover explicit costs.



Sky Render - Sanity is for the weak.