curl-6 said:
LBP Karting on PS3 falls far short of Mario Kart 8; it runs at 30fps with drops below, and has weak lighting. And GT5 and GT6 still contain warmed up PS2 car models, have some pretty ugly assets here and there, and can't maintain 60fps or v-sync. |
Here's an interesting read on GT6
http://www.eurogamer.net/articles/digitalfoundry-2014-vs-gran-turismo-6
Here's some of my favorite parts:
"If Gran Turismo 6 is the final last-gen title from Polyphony Digital, it could be suggested that the developer still hasn't met its objective set forth almost a decade ago: to deliver a 60 frames-per-second racing simulation at 1080p on PlayStation 3. In fact, generally speaking, performance remains smoother in both PS2 and PSP versions of the game." - Eurogamer
"When GT4 was released on PlayStation 2 it felt like something close to a complete
, finished product from end to end: there was the sense that everything the team set out to accomplish - bar online racing - had been achieved. With Gran Turismo 6, we simply don't get that same feeling - the engine created for Gran Turismo on PlayStation 3 has never quite fully delivered and Polyphony's ambitions were seemingly too high to be delivered on last-gen tech." - Eurogamer
Lol, I'll leave it at that.







