By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kresnik said:
Nope, they don't.

But what Sony don't seem to realise is that there are at least 3 tiers between AAA and indie, and that's something they've barely tried to tap but really, really should.

Case in point: Tearaway. Neither AAA nor indie. Fantastic game though, one of the best reviewed for the system and a great example of the type of stuff they should be pushing out.

Sadly, it was just a blip on the radar rather than part of an overall shift in development for Vita and thus couldn't do much on its own. Sony should have more of their studios just having 20-or-so person B teams to develop games for the console in that vein.

But no. Remote play and PlayStation Now to the rescue! Vomit.

Tearaway might have been a fantastic game, but it was also likely a financial failure, that's what probably finally put Sony off from trying to develop original games for the Vita in the west, it wasn't even a hit with the few Vita owners out there, which really begs the question what the 5.35m non Japanese Vita owners are actually doing with the thing.

So, honestly financially not investing too much in western game development is really the best thing they can do now, new exclusives western Vita games would be a huge money sink and the probability of them making money off of them, or of them starting to help the Vita gain traction are small to say the least.

The Vita is destined to stay the "indie-port-machine" in the west.