By using this site, you agree to our Privacy Policy and our Terms of Use. Close
spemanig said:
DevilRising said:
spemanig said:
cusman said:
Real / Serious Mario game what?

I can't think of a better "Mario" game in the history of "Mario" games than Super Mario 3D World. I and whole family enjoyed that one. I don't care about what your idea of a "serious" or "real" "Mario" game is.


3D World is isometric, not 3D. This is not a topic of quality, it's a topic of catagorization. Calm down.


No. Ultima is isometric. Sonic 3D Blast was isometric. Diablo is isometric. Mario 3D World is not. It changes camera angles, but it is 3D.


...No. It's isometric. If follows isometric game design. That's why Mario follows a grid. Obviously it's rendered in 3D, but it's not a "3D platformer." It's an isometric platformer rendered in 3D.

Could you clarify why you classify SM3DW as isometric rendered in 3d but not Mario 64? Is it due to Mario being limited to 12 directions of travel?

Surly isometic is just a way of visually representing a 3d object. Render an isometric game using full 3d graphics it effectivly becomes full 3d? 

By contrast render a 2d side scrolling platform game in 3d and it is still mechanically 2d because it's still limited in dimensions of travel. 

If mario 64 was patched to give SM3DW style camera angles and limit mario to 12 directions would you consider it isometric?