| TheLegendaryWolf said: Yabuki shared these remarks while speaking with EDGE this month. His full comments can be found below, which came about when asked how he thinks the team pushed the Wii U hardware. "Our aim was to create a game that used HD graphics and played at a smooth 60fps. We pushed Wii U’s capabilities to their limits to achieve this. [But] I think it still has a lot of potential left, and I suspect there are more ways to make use of its capabilities that we haven’t even imagined."
Mario Kart 8 supposedly runs 60 fps at 1080p. Do you think Mario Kart 8 reaches the limits of The U? |
Please stop repeating this lie, even "supposedly" tagged. Mario Kart has always been 720p from the first screenshots we had maybe one year ago to the screenshots that are currently uploaded everywhere on Internet now.
Also the game has zero AA, very poor textures, low geometry and is just saved graphically by the usual Nintendo sharp colors & art direction. Technically it's very similar to Little big planet karting on PS3 and very far away from GT5, GT6 on PS3 and Forza 4 on X360, also at 60fps.
The game will probably be great, fun and have great reviews but won't be remembered for its graphics, like all previous Mario Kart.







