| mine said: For the consoles this means that PS4 and Xone won't last those 6-8 years you're accustomed to. Within two years PCs - Nvidias Pascal is in full production then - will run circles at around them without being any more expensive. Within four years MOBILES will show the same graphic fidelity as PS4 and Xone... |
Mobiles in 4 years? Do some math about power consumption. A PS4 or X1 uses around 150W while a mobile device have to use 5 or 10 (if it's a tablet). They would need to get 10 X more efficiency to achieve this in 4 years. The recent rise in power on mobiles was based on the fact that nobody cared about mobile SoCs until the iPhone. A big boom later and mobile SoCs increased clock rates, batteries got massive and power use skyrocketed. ARM SoCs that were made with ancient litography techs started using current gen techs like x86 CPUs. That made them powerful. But now they are at current manufacturing tech and at maximum power usage. They can't get more power simply by rising clocks or adding cores, now they will have to advance in the same rhytm of x86 (Moore's law) because they are at the bleeding edge now.
Applying Moore's law, you have current gen smartphones with performance similar to PS3/360 GPUs but with way less CPU power (a PPC 3.2 GHz CPU simply butchers a 2.3 GHz high-end ARM). 6 years from now, they will be 8 times more powerful. For what we know, PS4 and X1 are 10 to 15 times more powerful than PS360, so we will need more than 8 years to reach GPU parity and even more for CPU parity. Current mobile games aren't close to PS360 last gen titles. PS360 titles are closer to PC version than to mobile games.








