LemonSlice said:
You don't seem to understand what he's saying, but it's what the YouTubers are saying too. At least he's got the guts to say it here to your face. Sure he's new, but you should appreciate some honesty in this thread. |
I understand that. He asked a question though. I'm saying "sorry?" to his question.
@Richard
Except for some things here and there, I'm the only dev.
Four player splitscreen and online play. There is AI in the game, but it's never used to fill the role of a human. Trying to code human like AI would just be so much work for ok results.
Oh I fully understand about quality affecting sales. Especially when you're small and indie.
@Angelus
That's a good observation!
A traditional third person view would be very hard to do in this game due to how small some of the enviroments are. VizionEck is first person. You can see your own health but that's all I can say atm.
@Richard #2
There will definitly be things I screw up or don't notice, but right now everything being brought up has an answer. Just this morning however, I got an email from my community manager explaining what I can and can't talk about. If it's shown in the teaser trailer its fine to explain, but if it reveals something new then I have to avoid it.
Yeah no bots.
Also I understand. I don't take offense to harsh words or opinions. Listening to them is very important. The game's release is far enough away that major changes can be made. I don't expect major changes to be made, but it's a possibilty. Feedback now is much more valuable than feedback a week before launch.







