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F0X's thread reminded me that we got a lot of financial results from Japan today, so I thought I'd compile them all into one thread.

If you spot any more, give me a shout and I'll add them to the OP/title.

Bandai Namco:

http://www.bandainamco.co.jp/files/E8A39CE8B6B3E8B387E69699EFBC88E88BB1EFBC89.pdf

 

Capcom:

http://www.capcom.co.jp/ir/english/news/html/e140508b.html

  1.  In the Digital Contents business, the featured title "Monster Hunter 4" (for Nintendo 3DS) was supported by overwhelming popularity, as mentioned above, and created a huge buzz even comparable to a sort of social phenomenon. Moreover, sales of "Dead Rising 3" (for Xbox One) that has been geared toward the European and U.S. markets, and "Resident Evil Revelations" (for PlayStation 3, Xbox 360, Wii U and PC) exceeded a million titles each and so three titles have become million-sellers.
  2. b. In addition, "Dragon's Dogma: Dark Arisen" (for PlayStation 3 and Xbox 360) showed firm sales while projected sales were basically achieved for "Phoenix Wright: Ace Attorney Dual Destinies" (for Nintendo 3DS).
    Furthermore, full-game digital titles, which respond to changes in forms of distribution, contributed to the expansion of sales by growing significantly both at home and overseas in line with the progress in diversification of business models. This included the over-performance of "DuckTales: Remastered" for overseas in addition to the aforementioned "Monster Hunter 4" showing strong sales.
  3. c. Sales of "Lost Planet 3" (for PlayStation 3, Xbox 360 and PC), were below expectations due in part to intensifying competition in the European and U.S. markets.
  4. d. Meanwhile, the online game "Monster Hunter Frontier G" (for PC, Xbox 360, PlayStation 3 and Wii U) performed lower than anticipated, but the browser game "Onimusha Soul" which was distributed in Taiwan with the aim of expanding Capcom's business fields, garnered a great deal of attention and ranked first in popularity. This thereby marked the beginnings of gaining a foothold in the market for the local corporation, which was established two years ago.
  5. e. However, mobile contents underperformed as a whole due in part to a lack of major titles and the fiercely competitive environment even though "Monster Hunter Hunting Quest" performed steadily.
  6. f. As a result, net sales were 65,824 million yen (up 3.4% from the previous fiscal year), and operating income was 4,489 million yen (down 36.4% from the previous fiscal year).

Konami:

http://www.konami.co.jp/en/ir/ir-data/meeting/2014/0508_750855.pdf

FY2014 Q4 summary
  • Solid Sales of Metal Gear Solid V : Ground Zeroes and Professional Baseball Spirits 2014
  • Sustained revenue contributions from key SNS titles e.g. Dragon Collection and continued growth in number of native app downloads
  • Stable recurring revenues from “e-AMUSEMENT Participation” arcade games and brisksales of coin-pusher machines
  • Solid sales of Yu-Gi-Oh! trading card games

SEGA:

http://www.segasammy.co.jp/english/pdf/release/201403tanshinhosoku_final_e.pdf

 

Square Enix:

http://www.hd.square-enix.com/eng/news/pdf/140509.pdf