By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BenVTrigger said:


I agree with a lot of what you said here but I don't see how really much of any of this applies to Sunset Overdrive? It was clear as day Insomniac seemed lost on where to go with Resistance and FUSE but everything we've seen today looks as laser focused on what this game is as the CGI unveil was.

In fact the gameplay looks about as faithful to a CG trailer as I've ever seen. I think Insomniac is all hands on deck on this one and honestly I think this is the most excited to release a game I've ever seen this studio.

All you have to do is looke at the pretty much everywhere on the internet right now that flipping out about this game. Everything is pointing towards Sunset delivering and in a big way.

Well it's the same studio making Sunset Overdrive. I'd just err on the side of caution with this one, that's all.

How you're managing to gauge Insomniacs excitement and the internets general reaction and use it as evidence of the game delivering I'm not really sure, but I like your enthusiasm. This may well be a hit. I just have the concerns I mentioned earlier about the slower gameplay and replayability. The roman candle weapon is pure genius and was obviously chosen for purely asthetic reasons, as it looks beautiful.