| AlphaCielago said:
I think that the Japanese devs saw that the Vita was a more attractive product than the 3DS for the game they wanted to sell. Most of those developers also released their succesful games on the PSP and that worked for them and then they would naturaly go migrate to the Vita. I don't think SCEJ has done that much to be honest, Miku 2 came after Miku 1. Sword Art came after the PSP Sword Art, where the devs were probably happy with that and followed up with the Vita. |
They put out adverts for the system (i.e. the hunting adverts; the Final Fantasy X HD crying advert).
They advertised the price cut and the remodel (there was loads of stuff going around at the time of the price cut; and there was that penguin ad during the price cut).
They hold events for the system, i.e. the hunting game tournament that had Soul Sacrifice/PSO2/Toukiden/Raganrok Odyssey/Dragon's Crown.
They developed a speight of original titles for it (i.e. Soul Sacrifice/Freedom Wars/Oreshika).
They've clearly courted third party devs to port games across of their own accord rather than having to do it themselves (i.e. any of Tecmo's titles; loads of stuff from Namco etc.)
They gave it a big stage presence at TGS and announced multiple relevant titles for it (i.e. Phantasy Star Nova; Oreshika)
Regardless of your views of the reasons for third party support, I think it's categorically wrong to say that SCEJ haven't done anything for the system. And even more wrong to say that what they're doing is on par with SCEA and SCEE. It's much, much more. SCEA have barely even announced that the slim is releasing, let alone advertised it. They've just released 3 games for Vita and all 3 of them were ports.







