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Sony - crysis coming to ps3 - View Post

Squilliam said:
Username2324 said:
sc94597 said:
Username2324 said:
sc94597 said:
KBG29 said:
@sc94597

I disagree with that. Crysis is the most physics intense game I have ever played. Without the Cell there is no way any current gen console could immitate what you get on PC.
The physics would run on the 360s cpu fine. The requirements call for the least a pentium 4 2.8ghz. Now the graphics card is what is going to bring the 360 and ps3 down when they try to run crysis. Yes it does have good physics , but people are more wowed by the graphics, and that is what makes it harder to run. I would say the 360 could run crysis low-med and the ps3 without using the cell could run it on low. THe ps3 using the cell could probaly run it on med at most.

 

That's if you want to run it at 640x480 at all low settings.

You make me laugh, "The ps3 without using the cell could run it on low", let me ask you this, why would anyone try to make a game for the PS3 that doesn't use the Cell? And you seem to have this idea that 360 is more powerful than the PS3, again I will ask you to stop commenting on the power consoles, not just the PS3, but any of them since you obviously know nothing about console workings.

 


I was talking about using it for graphics production the way therealmafoo said. If you knew anything about pc games you would know most of them rely on the gpu to produce graphics rather than the cpu. The cpu is for everything else in the game , and operating system. You also forget that consoles have very little ram. Crysis needs about 2gbs ram in total when you add in the vram. Yes the ps3 and 360 may not be running an operating system in the back round , but even if you take away the ram used in the operating system about 512mb you still don't have enough to produce high quality textures that crysis has at above 1080p resolutions.

With absolutely nothing running on my computer I only have 1.3GB of free RAM out of 2GB. And you're wrong, PC games are developed to use the CPU as much as GPU, because most PCs have better CPUs than GPUs, although newer games are becoming GPU heavy. I'd like to see a single core processor run Crysis on maximum settings.

But again, the PC version has nothing to do with how it would run on a console, if you don't understand that consoles are vastly different than PC's in the way they run games, that's not my problem.

Regarding the ram issue, the PS3's ram is faster than any PC Ram you'll find, so not as much is needed.

Just listen to what I said, you don't know enough about the consoles to be claiming how powerful they are, and comparing them with PC's just proves it.

 


 

Hmm lets see, PS3 - 1.6ghz g5 processor equivelent and 7 SPE's + 7800gt graphics card. 512 mb ram. Runs games at 720p mostly. Obsoleted before release by the 8800gtx graphics card. Closed system. PC - Core 2 Duo @ 3ghz + 9800gx2 with 512mb*2 vram - 4gb main ram. Runs games at 1080p at higher detail levels. Costs MORE, but you get what you pay for. Open system. Runs Crysis @ 2560*1600 or 4 megapixel @30fps.
I'm curious as to where you got that from.....