By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soriku said:
ethomaz said:
It is a fair response guys.

But what I loved in Demon's Souls was the world tendencies that changed the world/fell and even gameplay... and how the PvP and Coop worked.

There is no way to these things worked well if you made a open-world interconnected game... you need to have different worlds separated to have different tendencies to each other.

And there is nothing confuse...

1) Die and the world goes 1 level black
2) Beat it and the world goes 1 level white

* Beat defecting the boss (you can do only one time) and the world goes full white level.


The worlds don't change that much. A red phantom and a few new things here and there, but not a big difference.

This. I never found world tendencies to be that big a deal. From kind of incorporated the feature into NG+ for Dark Souls 2. I think it's a better way of going about it. 



Sigs are dumb. And so are you!